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Post by ashleytinger on Mar 30, 2023 2:45:37 GMT
Figured I'd keep the Tiny Trek thread separate from the regular art, but this was done up for Tiny Trek. An Orion Blockade Runner bridge built off the rough blueprints for the Klingon Bridge done up by Jefferies for the abandoned Phase II series
The import into DAZ was mostly smooth. DAZ lighting and rendering works a bit differently than Blender but I think I got close enough to that look I had gotten with Blender. The Orion outfits were done by Mylochka over at sharecg. Definitely ready for their debut in Tiny Trek when I get to them!
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Post by ashleytinger on Dec 31, 2023 16:00:54 GMT
Just having some random fun with some of the assets I have on hand. Tiny Trek style of course. Riker tromboning it up for Deanna Dr. Crusher was curious how Data and Geordi spent their time while she was at Starfleet Medical so they decide to show her. Much like the situation a few years before that saw Wesley ferrying Picard to a starbase for medical treatment off the Enterprise, Wesley finds himself piloting Picard to Starbase 105 for a debriefing on a strange space anomaly while the Enterprise engages in patrols along the Romulan border.
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Post by ashleytinger on Jan 22, 2024 4:36:15 GMT
So I've been working on this for the last few weeks or so. I decided I wanted a more 'show' and 'film' accurate bridge set since I was already building corridors that would fit better, so I took the original layout of the bridge set I was going to use, took it back to the Lost era and have been building it out from there. This ship would have started out as a standard Ambassador class and sometime in the last decade it received a complete overhaul and refit to better compete with the Galaxy class. Obviously not all the Ambassador's would get this. Anyway, some of the Galaxy class creeps into the bridge, but there's some older school details as well. I pulled from the TNG bridge blueprints, the Battle Bridge concept which would end up being used at the bridge of the Enterprise C anyway, and from my imagination a bit. I still need to move over my doors from the corridor sets I'm working on, finish out the LCARS for the two viewscreen displays, Science, Engineering, Master Situation, and propulsion. Tactical, Ops, Conn, Communications and Mission Ops are more or less done. I have a more or less complete Forward Conference Room to show off and I need to finish the Ready Room that connects to the bridge and the Conference Room. I pulled in some old school Starfleet emblems for the wall, some art, the more barebones outer wall from the earlier TNG seasons, and some really throwback chairs for the conference room table. I do need to swap out the doors for the ones I used in the corridor, but this set is pretty much done compared to the detailing I need on the bridge. One door heads onto the bridge, the other to the Captain's Ready Room, the Ready Room what doesn't even have all its walls yet. I'm planning on finishing up the bridge at least and then going back to the shuttles and putting some finishing touches on the Aurora's shuttle fleet.
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Post by ashleytinger on Jan 28, 2024 22:13:22 GMT
Well a week of work on her and the bridge portion of deck 1 is complete! I also realized that I had used an older version of the registry in the WIP tags, so that's done. So this version is two-fold, first I finished the LCARS, adjusted placement so they weren't just floating in front of the screens (whoops) and then tweaked the set overall to import it to work in DAZ from Blender. And then I had to rebuild the consoles, and the chairbacks and a few pieces of the ceiling because while they looked great in Blender, they had some major geo issues in DAZ. So after some very nice input from the fine folks over at sci-fi meshes and on their Discord, I think I'm happy with this set for now. I may try and tweak the lighting to better match the Blue tint I had in Blender but it worked pretty well with the crew in it as is. There is a previous post of a crew-less version if you want a better look at everything without the crew in the way. Want to thank Sean Robertson for the assist, advice, some set pieces I used to learn bridge building in Blender a few years ago, and the idea of a better version of the Ambassador Class bridge!
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Post by ashleytinger on Feb 7, 2024 0:45:13 GMT
I just put this together using toys already on hand. Nothing from my library of tricks. Decided to go for an angle we didn't really see in the episode. Was going to try and put Geordi in but he's firmly in the station behind Worf through this part and then it cuts out Troi who was seated near the horseshoe. It was also far less dramatic. So this is what I went with Yes, I know Shelby's hair is wrong but considering it changes styles from scene to scene anyway, meh.
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Post by ashleytinger on Mar 17, 2024 16:24:04 GMT
While not entirely exact (they did modify this set nearly every season for the show's 7 year run) it will definitely suit most people's purposes. Built in Blender from blueprints, screenshots, some excellent references and advice from about 25 different people I love and respect. Thank you for the assist!
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Post by ashleytinger on Mar 27, 2024 16:34:12 GMT
Putting the set through its paces! A somewhat impromptu visit from Deanna's mother has Picard putting on his best friendly but concerned face as Deanna watches annoyed and Riker can't help but be amused. As usual, Chief O'Brien wonders if he's going to have to handle her luggage, especially since Mr. Homm isn't here. Transporter Room 3 was built in Blender. Uniforms are from amyaimei The lighted gridwork on either side of the transporter initially done by Sean Robertson
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